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sdi_start.lua
1 -- SDI_HellCreator
2 -- Salomatine Dmitry.
3 -- sdihellcreator@bezeqint.net
4 -- Israel
5 -- revision 13.04.2003
6 -- start all engine lua definition
7 SDI={"Dmitri Salomatine","sdihellcreator@bezeqint.net","Israel.","2003"};
8 -- It must be lua 5.0 and our api called "SDI_game rendering engine"
9 -- just for record SDI_GRE must be initialized in host program
10 -- Check if it "Lua 5.0" and API="SDI_GRE"
11 function SDI_CLAV()
12 if _VERSION=="Lua 5.0" then
13 if _APPNAME=="SDI_GRE" then
14 echo(_VERSION," SUPPORTED FOR GEScript\n");
15 else
16 print("It is NOT SDI_GRE\n");
17 os.exit();-- in version 5
18 end
19 else
20 print(_VERSION.."NOT SUPPORTED PRESS ENTER");
21 read"*l";
22 exit();-- in version 4
23 end
24 end
25 SDI_CLAV();-- check if we in the right enviroment at all ha ?
26 table.foreach(SDI,echo);-- just print info example of foreaching
27 require("sdi_class");-- load class and object definition
28 require("sdi_types");-- load some types definition
29 require("sdi_obj");-- load some object definition
30 require("sdi_appw");